Synthwave: a pumping arp bass, a gated snare, neon pads and an arpeggio hook

Synthwave is the 1980s rebuilt by later producers: the sound of film scores, TV themes and arcade games, made with modern loudness. It is mostly instrumental. A drum machine keeps four on the floor, a sequenced bass runs in 16th notes and ducks under every kick, the snare explodes and stops dead, and an arpeggio or a long saw lead carries the tune over wide, chorused pads. It sounds like the soundtrack to a night drive.

Take the loop apart

Press Play and let the eight bars loop a few times. The first four rows are the tracks of an Ensemble Set: Drums on T1, Arp bass on T2, Pad on T3 and Arp hook on T4. The fifth row, Gated snare, is a track of its own after the set. Every part is original MIDI written for this lesson, and every sound plays live in your browser from devices you can edit.

Lesson

  • Neon arp in E minor at 110 BPM: four Ensemble parts and a gated snare

    Lesson

    110 BPM · E minor · 8 bars

    The loop this lesson takes apart: four on the floor, a 16th arp bass pumping under the kick, a gated snare on its own track, add9 and maj7 pad chords and an arpeggio hook whose echo fills its rests.

    Loading the multitrack…

Variations

  • Outrun: the night drive, F♯ minor at 118 BPM

    Variation

    118 BPM · F♯ minor · 4 bars

    i–iv–VI–VII on a harder kit: an open hi-hat on every off-beat, a galloping bass (one long note, two short), brassy chord stabs and a hard-sync lead.

  • Dreamwave in E♭ major at 84 BPM

    Variation

    84 BPM · E♭ major · 4 bars

    Half-time haze: the gated snare only on beat 3, a sine sub bass, a soft detuned pad on IVmaj7–Vsus4 V–iii7–vi9 and a sparse FM bell that leaves room.

  • Darksynth in C minor at 136 BPM

    Variation

    136 BPM · C minor · 4 bars

    i–♭II–i–V: the flat II of the Phrygian mode and the major V of harmonic minor, a driven kit with 16th hats, a distorted 16th bass and a sync lead that leans on A♭.

  • Soundtrack ostinato in D minor at 96 BPM

    Variation

    96 BPM · D minor · 4 bars

    The film-score root of the genre: the bass hammers D in 8ths, a string drone holds under the chords, and a 16th sine ostinato spells Dm, B♭/D and C/D. Two kicks and one gated snare a bar.

  • Pop-wave with sax in G major at 112 BPM

    Variation

    112 BPM · G major · 4 bars

    The bright “sunset” branch: vi7–IVmaj7–I–V, an octave bass that pumps, the lesson’s pad and a saxophone line over the synths.

  • Italo / spacesynth roots in B minor at 124 BPM

    Variation

    124 BPM · B minor · 4 bars

    Where the sound comes from: a dry clap on 2 and 4 with no gate, the 8th-note octave bass of Italo disco, a “space choir” pad and a falling lead line.

Reference studies

  • “Nightcall” – Kavinsky (2010): the first verse

    Reference study

    90 BPM · A minor · 8 bars

    Study of: ⁨Nightcall⁩ – ⁨Kavinsky⁩

    Am–G/B–F–Dm twice at 90 BPM: kick and snare only, a bass pulsing 8ths that reaches every new root half a beat early, an 8th arpeggio through each chord and the low sung line (Voice engine).

  • “Stranger Things” main title – Kyle Dixon & Michael Stein (2016): theme A

    Reference study

    84 BPM · E minor · 8 bars

    Study of: ⁨Stranger Things (main title)⁩ – ⁨Kyle Dixon & Michael Stein⁩

    The 16th Cmaj7 arpeggio rising and falling for all eight bars; from bar 3 a 16th bass pulse on E, then C, then E; a C chord holding underneath, brass swelling on E minor and lifting to F♯, strings joining. 84 BPM in E minor.

  • “Resonance” – HOME (2014): section III

    Reference study

    88 BPM · F minor · 4 bars

    Study of: ⁨Resonance⁩ – ⁨HOME⁩

    A chillwave classic at 88 BPM in F minor: chords on a dotted 3 + 3 + 2 rhythm that tie across the bar line, a bass on their roots and a 16th arpeggio that carries the melody.

  • “Sunset” – The Midnight (2016): the first verse

    Reference study

    114 BPM · F major · 8 bars

    Study of: ⁨Sunset⁩ – ⁨The Midnight⁩

    The loop the whole song keeps, B♭–C–Dm–F | B♭–C–Dm–C, at 114 BPM: four on the floor, a bass thumping 8ths that holds D into the F and C bars and dips to A, held pad chords and the sung line.

  • “Running in the Night” – FM-84 feat. Ollie Wride (2016): the first verse

    Reference study

    133 BPM · D minor · 8 bars

    Study of: ⁨Running in the Night⁩ – ⁨FM-84 feat. Ollie Wride⁩

    The rocking i–VII–VI–VII (Dm–C–B♭–C) at 133 BPM: a crash on the One, an extra kick every other bar, a driving 8th bass, pad chords and the sung verse line.

Open in the DAWNo account needed. The project opens in a temporary browser studio.

The sections below build the loop up one layer at a time. Use Solo and Mute in the player as you read. Edit sound opens a part’s editor on this page.

1. The motor and the pump

Solo Drums, then add Arp bass. The kick plays every beat. The closed hi-hat is loud on each off-beat 8th and soft on the 16ths around it, and a clap marks 2 and 4. The bass never stops: on every beat it plays the chord’s root, the root again, the root an octave up, then the root, in 16th notes.

Listen to the bass breathe. A Compressor after it listens to the kick on T1 and turns the bass down for a moment on every beat, so it swells back between kicks: that “pump” is part of the sound. The pad ducks the same way, a little less. In bar 8 four toms fall from high to low on beat 4 and lead back to bar 1.

2. The gated snare

Add Gated snare. On 2 and 4 a synth snare hits a large reverb, and a Gate after the reverb shuts the sound about a fifth of a second later: an enormous burst, then silence. This is the 1980s drum sound that synthwave rebuilt.

The snare has its own track because the Ensemble Set’s reverb is shared by every part, and a gate on it would cut the pad’s and the hook’s tails too. Open the track’s devices and switch the Gate off: the snare becomes a long, washy hall. Switch it back on and the tail stops dead.

3. Minor, but heroic

The key is E minor, one chord per bar:

  • Bars 1–4: i – VImaj7 – VII – v7 (Em(add9) – Cmaj7 – D(add9) – Bm7)
  • Bars 5–8: i9 – VImaj9 – iv9 – VIIsus4 VII (Em9 – Cmaj9 – Am9 – Dsus4, then D)

i – VI – VII climbs back toward the tonic, and the added 9ths and major 7ths make the minor chords glow instead of sounding sad. Solo Pad: the voicings stay close together and move as little as possible, and only the pad’s filter breathes, never its pitch.

4. The arpeggio is the hook

Add Arp hook. There is no singer: the tune is a 16th-note arpeggio through each chord, ten notes a bar, with six 16ths left empty. The set’s delay repeats each note a dotted 8th later, three 16ths, so the echoes land among the notes: some fill the gaps, others double the next notes.

Solo Arp hook and listen to the notes and the echoes weave together. Without the echo the rhythm sounds broken; with it the line rolls. Many synthwave hooks are built exactly like this, a short figure and its delay.

5. Not synth-pop

Compare this loop with the Synth-pop lesson. Synth-pop is 1980s song music: its bass bounces in 8th-note octaves and a singable lead carries a verse and a chorus. Here the bass is a 16th-note sequence, everything pumps against the kick, the snare is huge and gated, and the music is a soundtrack rather than a song.

6. The sounds

Each Ensemble part starts from a factory sound, with a few settings changed for this arrangement. Edit sound shows every value, and the same project opens in the DAW. A value written as 40/127 is the knob’s stored number on a 0–127 scale; the editor’s display may show it converted, for example as a percentage or a time.

Drums (T1): the Drum engine, KIT 77

DRUM KIT on the Drum engine with KIT set to 77: a long kick, a snare over broad noise, tight multi-burst claps and toms that bend down. TUNE 62/127, TONE 70/127, DECY 60/127, SNAP 64/127, ACC 100/127, KICK PUNCH, DRV 12/127. Notes follow the General MIDI drum map: 36 kick, 39 clap, 42 closed hi-hat, 50, 48, 45 and 43 the toms.

Arp bass (T2): Trio, FAT BASS

FAT BASS on the Trio engine plays three saws, the third an octave below, so every note already has its sub. CUT goes from 62/127 to 56/127 and RES from 45/127 to 40/127; the envelope is tighter (DEC 45/127, SUS 50/127, REL 15/127) and the filter envelope opens each note. VCE is MONO with no glide. After it, a Compressor keyed by T1 (sidechain EQ: low-pass at 100 Hz, so only the kick counts), ratio 4:1, attack 1 ms, release 120 ms.

Pad (T3): Duo, STRINGS

STRINGS on the Duo engine: two saws with a slow attack and a long release. DTN drops from 25/127 to 14/127 and MIX from 64/127 to 48/127, because Duo detunes the second saw upward only and a big detune pulls the chord sharp; the set’s chorus gives the width instead. CUT 64/127, and a triangle LFO at RATE 40/127 (about 0.4 Hz) moves the filter only. After it, a Compressor keyed by T1 at 3:1 and an EQ Eight high-pass at 220 Hz.

Arp hook (T4): Duo, PLUCK

PLUCK on the Duo engine: a saw with no sustain, so each note is a short blip, and a strong filter envelope (FLT +50) that gives it its snap. DTN 6/127, MIX 40/127, CUT 34/127, RES 40/127, DEC 70/127, REL 40/127. DLY is turned up to 55/127, the most of any part, because the echo is half the hook.

Gated snare (track 5): Drift, Reverb, Gate

Drift plays the snare: a triangle body (the note A3, about 220 Hz) under white noise, both gone in about 180 ms, with a quick downward pitch blip. A Reverb (1.5 s, half wet) makes it huge, and a Gate shuts it: threshold −14 dB, return 1 dB, attack 0.1 ms, hold 150 ms, release 40 ms, floor −70 dB. Raise the threshold for a shorter burst; lower it and the tail rings on.

The set’s shared effects

The Ensemble parts share the set’s Chorus, Delay and Reverb returns. The chorus is slow and deep (RATE 30/127, DEPTH 75/127) and widens the pad. The delay is set to a dotted 8th (TIME 1/8D, FEEDBACK 50/127, COLOR 75/127, MIX 90/127) for the hook. The reverb is a HALL (SIZE 100/127, DAMP 50/127). On the master, LOWCUT stays OFF and MASTER is lowered to 104/127 to leave headroom.

7. More examples

The list under the player holds eleven more examples. Six are variations: outrun, dreamwave, darksynth, a film-score ostinato, pop-wave with saxophone and the Italo-disco roots of the sound. Each has its own tempo, key, chords and sounds, and each one opens in the DAW with its own featured part.

Five are reference studies: short sections of well-known records, rebuilt with TuttiDAW instruments from public transcriptions so you can solo each part: the melody, the chords, the groove, the bass line, the texture and the sound. The vocal lines are sung by the Voice engine. Each one names the record it studies. Listen to the original next to the study and compare.

Try this in the DAW

Open in the DAW loads this exact project into the browser studio. The Arp hook track is selected and armed, and its Ensemble editor is open: play the on-screen keys or your computer keyboard and hear how the delay answers every note. Then try these changes:

Open in the DAWNo account needed. The project opens in a temporary browser studio.
  1. Half-time dream: move the gated snare to beat 3 only, delete the kicks on beats 2 and 4 in T1’s clip, and set the tempo to 84 BPM. The same chords turn into dreamwave.
  2. Darker: set T2’s CUT to 40/127 and RES to 70/127 and turn up its DST, then turn bar 6 into F major, the Phrygian flat II of E minor. Pad: F3, A3, C4, F4. Bass (T2, bar 6 only): every C2 becomes F2 and every C3 becomes F3. Arp (T4, bar 6 only): E4 → F4, D5 → F5, G4 → A4 (the C5s stay). The track turns darksynth.
  3. Bass gallop: in T2’s clip keep only the notes on each beat and on its last two 16ths (positions 0, 0.5 and 0.75 of every beat). The bass gallops like an outrun car chase.

Your edits stay in that temporary project. They do not change this page.

History

How the style formed

Synthwave grew in the mid-to-late 2000s from two directions: French house producers such as Kavinsky and David Grellier (College), who wrote tracks in the style of 1980s film music, and younger online producers whose nostalgia was fed by games such as Grand Theft Auto: Vice City (2002). Its models were film and television more than pop radio: John Carpenter’s self-composed horror scores, Vangelis’s Blade Runner (1982), Tangerine Dream, Jean-Michel Jarre, 8- and 16-bit game music and the jingles of VHS-era television.

Early press called it “retro electro”. “Outrun”, after Sega’s 1986 racing game Out Run, whose players could pick the music on the car radio, became the name of its driving branch and of a whole neon-grid look. The 2011 film Drive, which used “Nightcall” and “A Real Hero”, brought the sound to a mass audience; the games Hotline Miami (2012) and Far Cry 3: Blood Dragon (2013), the film Thor: Ragnarok (2017) and the series Stranger Things (2016) carried it further.

Almost all of it is made in a computer with software copies of the Juno, Jupiter-8, Prophet-5, Oberheim and ARP synthesizers and of LinnDrum-era drum machines, plus a few real vintage instruments. Even so, writers in 2019 still described synthwave as an underground genre with only a handful of widely known songs.

Landmark records

  • “⁨Nightcall⁩” – ⁨Kavinsky⁩, 2010
    Co-produced with Daft Punk’s Guy-Manuel de Homem-Christo; the genre’s best-known song.
  • “⁨A Real Hero⁩” – ⁨College & Electric Youth⁩, 2010
    The Drive song that defined the dreamy side of the style (some sources date it 2009).
  • “⁨Drive (soundtrack)⁩” – ⁨Various artists⁩, 2011
    The film and its soundtrack: the moment synthwave reached a mass audience.
  • “⁨Hotline Miami (soundtrack)⁩” – ⁨Various artists⁩, 2012
    A video game whose soundtrack introduced many players to the harder, darker sound.
  • “⁨Endless Summer⁩” – ⁨The Midnight⁩, 2016
    Polished pop-wave with saxophone and guitar; many tracks repeat a short chord loop and build it with arrangement.
  • “⁨Stranger Things (main title)⁩” – ⁨Kyle Dixon & Michael Stein⁩, 2016
    An analog-synth theme for a television series that won an Emmy.
  • “⁨Running in the Night⁩” – ⁨FM-84 feat. Ollie Wride⁩, 2016
    A modern outrun anthem with a sung chorus.

Key people

  • Kavinsky
    French producer whose “Nightcall” and the album OutRun built the myth of cars and neon.
  • David Grellier (College)
    French producer who credits the bloghouse scene and made “A Real Hero”.
  • Austin Garrick (Electric Youth)
    Wrote the refrain of “A Real Hero”.
  • Guy-Manuel de Homem-Christo
    Daft Punk member, co-producer and co-writer of “Nightcall”.
  • Kyle Dixon and Michael Stein (S U R V I V E)
    Composers of the Stranger Things score on vintage and modern analog synthesizers.
  • Tim McEwan and Tyler Lyle (The Midnight)
    Wrote and produced Endless Summer, the high point of the pop-wave branch.
  • John Carpenter and Vangelis
    Not synthwave artists themselves, but the ancestors the genre cites most.

Stories

A Daft Punk member in the studio

“Nightcall” was written and produced by Kavinsky with Guy-Manuel de Homem-Christo, mixed by SebastiAn and sung by Lovefoxxx. Fourteen years later it was performed at the closing ceremony of the 2024 Paris Olympics.

A grandfather’s words

Electric Youth’s Austin Garrick took the line about “a real human being and a real hero” from his grandfather, who said it of the airline captain Chesley Sullenberger after the 2009 landing on the Hudson River; the “155 people on board” in the lyric are the survivors. College’s David Grellier was thinking of lonely film heroes such as Mad Max.

An old demo becomes an Emmy-winning theme

The Stranger Things showrunners picked an old, unused demo by Kyle Dixon and Michael Stein because it had the mood they wanted. The duo rebuilt it from scratch instead of reusing the recording, did most of the work in a day or two, and the theme won the Emmy for Outstanding Original Main Title Theme Music.

Drive puts it on the map

Wikipedia, NME and MusicRadar all name the 2011 film Drive as the turning point. Even so, a 2019 article argued that “Nightcall” and “A Real Hero” were still among the very few synthwave songs known outside the scene.

What to call it

Synthwave, retrowave, outrun and futuresynth are used as one name by some writers and as separate sub-genres by others; one author uses “retrowave” for an umbrella that also covers vaporwave. The naming is disputed.

Sources

The facts in this section come from these sources. The text is our own.

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