Build a groove with a friend from two places. Each of you records four-bar loops into your own track, and every loop starts on the same bar for both of you. Put on headphones, talk over your usual call app, and stack it up.
Two sides, five steps each. The host opens the room and sends the link; the friend only opens it.
The room lives on our server: every launch, stop and new loop is one ordered list of changes that both browsers follow. When you add a loop, the server waits until both of you have downloaded and decoded it, then picks a bar a little in the future and both browsers start it exactly there.
Each browser keeps its own clock in step with the server and schedules the loop on its own audio clock. We measure and record the remaining error in its parts (how well the clocks agree, how steady the scheduling is, and what your audio device adds), rather than promise a single number. Your recordings are placed on the bar with the delay your devices add.
If your connection drops or you reload the page, you come back muted and join on the next common bar, in the same place in the loop as your friend. If your friend's browser is too slow to load a loop, it sits that launch out and joins on a later bar.
Only the person who opens the room signs in, because the loops are stored on their account. The friend joins with the link and a name.
No - the internet adds too much delay for that. Loop Jam works differently: you each record loops, and loops always start on the same bar boundary for both of you. You build the groove in turns instead of playing at the same instant.
Without them the loops and the metronome play into your microphone and end up in your recording. Headphones keep each loop clean.
Not yet. Use your usual call app with headphones on while you jam.
In the jam room on our server, counted against the host's storage. The room and every loop in it are deleted after 7 days, or when the host deletes the room. The host can also remove the guest by making a new link.
Your own playing, singing and beatboxing, and the demo drums, which are made from TuttiDAW's own synthesized sounds and free to use. Don't record music you don't have the rights to.
Yes. Open in TuttiDAW puts the jam in Session View: one track per player, one scene per slot, plus a scene with what was playing. From there you can add effects, record more and arrange a song.
Loop Jam is one slice of TuttiDAW - a full online audio workstation you can start using for free.
Explore TuttiDAW - the online audio workstation, no sign-up to start