Disco: four on the floor, an octave bass, a string machine and a muted rhythm guitar
Disco is dance music played by a band that never lets the floor go quiet. The kick marks every beat, the open hi-hat answers it on every off-beat, the bass jumps between octaves like a second melody, the guitar fills the sixteenths in between, and lush strings hold the chords on top where a singer would be.
Take the loop apart
Press Play and let the eight bars loop a few times. Each row is one track of an Ensemble Set: Drums on T1, Bass on T2, Strings on T3 and Guitar on T4. All four parts are original MIDI written for this lesson. The Ensemble instrument plays them live in your browser, so what you hear comes from the same devices you can edit.
Lesson
Disco at 120 BPM: four parts on one Ensemble Set
Lesson120 BPM · A minor · 8 bars
The loop this lesson takes apart: four on the floor with open hats and congas, a jumping octave bass, a string machine and a muted 16th-note guitar.
Loading the multitrack…
Variations
Philadelphia disco at 114 BPM
Variation114 BPM · F major · 8 bars
F major and a soul progression that falls by step (Bbmaj7–Am7–Gm7–C7sus4): a walking bass that leads into every chord, horn stabs between the beats and a string melody in octaves. Listen for the open hat on every “and” and the snare roll at the end of bar 8.
Latin disco at 124 BPM: cowbell, congas and a tumbao
Variation124 BPM · D minor · 8 bars
Salsa players on a disco beat over Dm–C–Bb–A7. The bass plays the next chord’s root on beat 4, a beat early, so after the first bar the One brings no new bass note; the piano answers on the off-beats and a flute sings on top.
Munich synth disco at 126 BPM: the sequencer bass
Variation126 BPM · C minor · 8 bars
Everything from synthesizers: a bass on every 16th (root, octave, fifth, seventh) whose root alone follows Cm–Bb–Ab–Bb, drum-machine hats on the “and”, a pad and a slow lead with dotted-8th echoes. Open in the DAW starts on the sequencer.
Boogie at 110 BPM: swung post-disco
Variation110 BPM · G Dorian · 8 bars
The kick leaves four on the floor (1, the “a” of 2, 3) while claps carry 2 and 4; at 56 % swing a synth bass riff pops up an octave and the electric piano strikes Gm9 and C9 on the One, then pushes them on the “a” of 2 and the “and” of 4. A synth lead answers every second bar.
Hi-NRG at 132 BPM: the galloping bass
Variation132 BPM · F minor · 8 bars
Faster and fully electronic: the bass plays low–octave–low on the three 16ths after every kick and never on the beat, so kick and bass lock into one motor. Off-beat synth stabs and an 8th-note saw hook over Fm–Db–Eb–Fm–C.
Italo disco at 118 BPM
Variation118 BPM · E minor · 8 bars
A drum machine, a chorus-soaked pad on Em–C–G–D (two bars each), a bass pumping root 8ths with an octave on the “and” of 2 and 4, and a square-wave tune you can whistle. Bar 8 ends with a falling tom fill.
Nu-disco at 122 BPM: the side-chain pump
Variation122 BPM · B minor · 8 bars
The pad and the bass duck under every kick and swell back in between, a pump 1970s records never had, while a single-note guitar lick with muted 16ths plays over Bm9–Gmaj9–A6–F#m7. Open in the DAW starts on the pad and its compressor.
Reference studies
Study: falling 16ths over one F minor chord
Reference study104 BPM · F minor · 8 bars
Study of: Stayin' Alive – Bee Gees
The chorus at 104 BPM: the melody runs down C–Bb–Ab–G in 16ths and settles on Eb–F, the electric piano answers each phrase with Fm–Eb–Fm over a held F, and the bass walks F–Ab–F–Eb–C under a kick on every beat.
Study: the chorus without four on the floor
Reference study119 BPM · A Dorian · 8 bars
Study of: Le Freak – Chic
Am7 for a bar, then D and C, four times at 119 BPM. The kick plays only twice in two bars: open hats, congas and the guitar’s 16th chops (chords, single notes, muted strokes) carry the groove while the bass holds A and answers with G.
Study: the climbing bass line
Reference study112 BPM · E Dorian · 8 bars
Study of: Good Times – Chic
The chorus at 112 BPM in E Dorian, Em7 for two bars and A7 for two: the bass climbs E–F#–G–A–B–C#–D–E in 8ths and answers by leaping from A up to F# and G and back, while the guitar chops each chord on a fixed 16th pattern and the voices hold “Good times” on B. Open in the DAW starts on the bass.
Study: four chords, a repeated sung note
Reference study116 BPM · B Dorian · 8 bars
Study of: Get Lucky – Daft Punk featuring Pharrell Williams and Nile Rodgers
The chorus at 116 BPM, Bm7–D–F#m7–E a bar each: the kick plays only on 1 and 3 under claps on 2 and 4, the guitar chops every chord on the same 16ths between muted strokes, and the singer repeats one note per chord for three bars (D, D, C#), then turns B–C#–B–A over the E.
The sections below build the loop up one layer at a time. Use Solo and Mute in the player as you read. Edit sound opens a part's Ensemble editor on this page: turn a knob while the loop plays to hear what it does, or play the keys while the loop is stopped. Reload the page to get the lesson's settings back.
1. Four on the floor and the open hat
Solo Drums. The kick hits every beat of every bar, all at the same strength, and it never stops. That steady pulse is called “four on the floor”, and it is the one thing in disco that does not syncopate. A snare and a clap land together on beats 2 and 4, and a closed hi-hat ticks on each beat.
Between the kicks, on every off-beat (the “and”), an open hi-hat rings out: “tss”. This is what makes you bounce. Each open hat rings for an eighth note, and then the closed hat on the next beat cuts it off, the way a drummer's foot closes the cymbals. The Drum engine works like a real hi-hat here, so a closed hat right after an open one would choke it too soon, and the pattern leaves those sixteenths empty. To hear how much the open hat does, open the project in the DAW and delete the open hats (note 46) in T1's clip: the beat turns into a march.
Two congas add a Latin layer: a low conga on the last sixteenth of beats 1 and 3, a high conga on the last sixteenth of beats 2 and 4. Two very quiet ghost snares (velocity 35) sit just before beat 3 and on the off-beat of beat 4. The sixteenths are swung very slightly (52 %), so every second sixteenth is a hair late, enough to sound played rather than programmed.
Every second bar changes a little: the last open hat becomes a closed hat and a snare pickup on the very last sixteenth leads into the next bar. In bar 8 the kick keeps going, but everything else stops on beat 4 for a short fill: four toms in sixteenth notes, high, high, middle and low, getting louder. The congas and the toms share one sound slot in the Drum engine, so the congas rest under the fill.
2. The octave bass
Now solo Bass and listen to it jump. It plays eighth notes and alternates between the root of the chord low down and the same note an octave higher: the low note on every beat, together with the kick, and the high note on every off-beat, together with the open hat. The bass and the hats bounce as one. This octave bass is the classic sound of disco. Each note is short (a fifth of a beat), so the line stays springy.
The end of each bar is different: on the off-beat of beat 4 the bass plays the low root again, softer, and on the very last sixteenth it plays a passing note one or two half steps away from the next chord's root. G♯ leads back to A, C♯ steps into D, E slides into F and D♯ into E. Bar 8 ends with a quick run up, G♯–B–D, that lands on A at the top of the loop. These stepping stones make the chord changes flow. To hear their job, open the project in the DAW and delete the last note of each bar in T2's clip: the changes suddenly sound abrupt.
3. Rich chords
Add Strings. The progression moves slowly at first, two bars per chord, and then speeds up to one chord a bar:
- Bars 1–4: i9 – IV9 (A minor 9 for two bars, D9 for two bars)
- Bars 5–8: VImaj7 – v7 – iv7 – V7sus4 → V7 (F major 7 – E minor 7 – D minor 7 – E7sus4 turning into E7)
Roman numerals name each chord by the step of the scale it is built on: lower case for minor chords, upper case for major ones. The numbers name the extra notes stacked on top. Disco borrowed these seventh and ninth chords from soul and jazz, and they make even a simple vamp sound lush. The first half is a Dorian vamp: in plain A minor the fourth chord would be D minor, but here it is D major with an F♯. That bright F♯ is the Dorian flavour of a lot of minor-key disco. The second half goes back to plain A minor, with F natural in bar 5.
Look at the strings' notes in the clip: C4 and E4 hold through the first five bars, while the notes around them move by a half or whole step. In bar 8 the chord starts as E7sus4, with A instead of G♯, and halfway through the bar the A drops to G♯. That G♯ is a half step below A, so the loop restarts with a push. The bass plays the roots, so the strings can stay in a tight cluster around middle C.
4. Strings instead of a singer
Most disco records have a big voice on top. This loop has no singer, so the strings take that place. They hold each chord for its whole length and swell in gently instead of starting with a hit, and the long release lets each chord fade into the next. Their sound is wide and shimmering, like the string machines and string sections on 1970s records.
Listen to the end of bar 4: the strings break out of the long chords with a quick run up, A–C–D–E, each note louder than the one before, and land on a high F on top of the F major 7 chord in bar 5. A short run like this is a typical disco hook: it lifts the song into its next section. Solo Strings to hear the run clearly, then play the full loop and notice how it pulls you into the second half.
5. The rhythm guitar
Add Guitar. It plays every sixteenth note of the bar except the ones on the beat, which belong to the kick. On each off-beat it plays a full, loud chord; on the sixteenths in between it plays quiet, very short muted “chucks”. Loud chords and soft chucks together make a busy, ticking pattern that keeps the groove moving even when nothing else changes.
Each chord is a small three-note shape high up, the way a funk guitarist plays near the top of the neck. Most shapes leave out the root, because the bass already plays it, and keep the colourful notes instead: over A minor 9 the guitar plays G, B and C (the 7th, the 9th and the 3rd). In bar 8 the shape changes on beat 3, from E7sus4 to E7, just like the strings. The guitar sits a little to the left, so it does not crowd the bass and kick in the middle.
6. Mix it like a 70s dance floor
Each part starts from an Ensemble factory sound, with a few settings changed for this arrangement. Edit sound shows every value, and the same project opens in the DAW. A value written as 40/127 is the knob's stored number on a 0–127 scale; the editor's display may show it converted, for example as a percentage or a time.
Drums (T1): the Drum engine
The DRUM KIT sound on the Drum engine is a synthesized kit: the STD kit with the PUNCH kick model and TONE at 70/127, slightly bright. Notes follow the General MIDI drum map: 36 is the kick, 38 the snare, 39 the clap, 42 the closed hat, 46 the open hat, 50, 48 and 45 are the toms, and 62 and 64 the high and low congas. DECY goes down from 64/127 to 60/127, so the open hats stay tight instead of washing out. A small reverb send (REV 15/127) puts the whole kit, kick included, a little way into the shared hall.
Bass (T2): Duo, square wave
SQR BASS runs the Duo engine on a square wave through a low-pass filter. The cutoff goes up from 50/127 to 69/127 (about 900 Hz) for a brighter pluck, and RES goes down from 70/127 to 30/127 for round lows. The envelope starts instantly (ATK 0/127), decays over about 300 ms (DEC 79/127) to a sustain of 40 % (SUS 51/127) and releases in 50 ms (REL 54/127), so each note has a bright start and stops cleanly. The MONO voice mode with no glide keeps the octave jumps clean. The bass is completely dry: no chorus, delay, reverb or drive sends.
Strings (T3): Duo as a string machine
STRINGS uses the Duo engine's two saw oscillators. Here they are detuned by 10 cents (DTN 10), and the low-pass filter sits at about 2.9 kHz (CUT 93/127), so the sound is full but not harsh. The attack is 120 ms (ATK 66/127), so each chord swells in; the sustain is at 100 % (SUS 127/127), and the release is about 600 ms (REL 88/127). The chorus send stays high (CHO 60/127) for the ensemble shimmer of a string machine, the reverb send goes down from 70/127 to 35/127 so the hall does not blur the groove, and the delay send is off.
Guitar (T4): Physical, plucked string
PLUCK runs the Physical engine on its STRNG model, a modelled string. BRIT goes up from 72/127 to 95/127 for a bright, clean edge, POS from 40/127 to 25/127 and EXC from 0/127 to 15/127. DAMP goes down only from 84/127 to 72/127 and STRC from 56/127 to 48/127: lower DAMP values stop the string sooner but pull its pitch sharp. The notes sound short and muted because the MIDI notes are short and the release is quick. The Physical engine plays three voices per part, exactly enough for three-note chords. The guitar sends a little to the chorus (CHO 20/127) and the reverb (REV 10/127), and PAN −19 moves it about 30 % to the left.
The set's shared effects
The four parts share the Ensemble Set's Chorus, Delay and Reverb returns, each with its own send amounts. The chorus runs slowly, at about 0.5 Hz (CRT 44/127), with medium depth (CDP 60/127); it mostly widens the strings. No part sends to the delay. The reverb uses the HALL type with SIZE 70/127 and DAMP 55/127. The bass stays completely dry, the drums get only a touch of the hall, and both sit in the centre. A disco mix would usually add a gentle bus compressor on the master; the Ensemble Set has none, so MASTER is lowered from 127 to 112 to leave headroom and LOWCUT stays OFF.
Try this in the DAW
Open in the DAW loads this exact project into the browser studio. The Strings track is selected and armed, and its Ensemble editor is open: play the on-screen keys or your computer keyboard to try your own string line over the loop. Then try these three changes:
- Disco break: in the Bass, Strings and Guitar clips, delete the notes of bars 5 and 6 and leave the drums alone. Then delete bar 7 in the Strings and Guitar clips too, so the bass comes back first and the rest of the band in bar 8. Hear how a breakdown down to the drums builds tension on a dance floor.
- Filter sweep: put an Auto Filter (low-pass, 24 dB) on the master and automate its cutoff from 300 Hz up to fully open over the eight bars. The loop starts muffled and slowly opens up, the classic intro trick of French-touch and nu-disco.
- Modern sidechain: put a Compressor on T3 and feed its sidechain from T1, with a 4:1 ratio, a fast attack and a release of about 120 ms. The strings now duck and “pump” with every kick, a nu-disco sound that the original 1970s records did not have.
Your edits stay in that temporary project. They do not change this page.
History
How the style formed
Disco takes its name from the discotheque, the French word for a nightclub where people danced to records, which spread in the 1960s. In early-1970s New York, DJs at private parties and at gay, Black and Latino clubs played long, unbroken sets of soul, funk and Latin records. The first was David Mancuso's invitation-only Loft, whose first party was on Valentine's Day 1970.
Philadelphia supplied much of the sound: producers Kenny Gamble and Leon Huff with their studio orchestra MFSB, and later the Salsoul Orchestra. Gloria Gaynor's “Never Can Say Goodbye” (1974) is often called the first disco hit, and it was one of the first records mixed for clubs. Remixer Tom Moulton invented the extended dance mix, the percussion “disco break” and the 12-inch single. In Munich, Giorgio Moroder and Pete Bellotte built Donna Summer's “I Feel Love” (1977) almost entirely on a Moog synthesizer, pointing towards electronic dance music. The same year, the film Saturday Night Fever turned disco into a mainstream craze. The studios behind it used large string and horn sections; the clubs had DJ mixers, two-turntable mixing and custom sound systems.
A backlash followed, symbolised by Chicago's “Disco Demolition Night” in 1979. The music survived underground, in clubs such as the Paradise Garage with Larry Levan and Chicago's Warehouse with Frankie Knuckles, where it turned into house music. Its other descendants include Hi-NRG, Italo-disco, boogie, nu-disco and dance-pop.
Landmark records
- “TSOP (The Sound of Philadelphia)” – MFSB, 1973
The theme of the TV show Soul Train, which put the Philadelphia sound of strings over a tight rhythm section on national television. - “Love Is the Message” – MFSB, 1973
Philadelphia orchestral disco and an early dance-floor anthem. - “Do It ('Til You're Satisfied)” – B.T. Express, 1974
The hit that started Tom Moulton's career as a remixer. - “Never Can Say Goodbye” – Gloria Gaynor, 1974
Often called the first disco hit, and mixed for clubs by Tom Moulton. - “I Feel Love” – Donna Summer, 1977
Produced by Giorgio Moroder and Pete Bellotte and built on a synthesizer, it pointed the way to electronic dance music. - “Saturday Night Fever (soundtrack)” – Bee Gees and others, 1977
The soundtrack of the film, with the Bee Gees at its centre, that took disco into the mainstream. - “Le Freak” – Chic, 1978
A funk-disco number one in the US, written and produced by Nile Rodgers and Bernard Edwards.
Key people
- David Mancuso
Host of the Loft. His private parties, careful sound system and wide-ranging record choices influenced a generation of DJs. - Tom Moulton
The remixer behind the extended mix, the disco break and the 12-inch single. - Kenny Gamble, Leon Huff
The Philadelphia writers and producers behind MFSB and its sound of strings and horns. - Giorgio Moroder
The Munich producer who led synth-disco. - Donna Summer
The defining voice of the disco era. - Nile Rodgers, Bernard Edwards (Chic)
Chic's guitar and bass engine, still a model for funk-disco playing. - Larry Levan, Frankie Knuckles
Resident DJs at the Paradise Garage and Chicago's Warehouse, who carried disco into the 1980s and towards house.
Stories
The 12-inch single was an accident (details disputed)
In the mid-1970s Tom Moulton went to have a test disc cut of one of his remixes. The engineer, José Rodriguez, had run out of 7-inch blanks and cut it on a bigger one. A thin band of grooves on a large disc looked silly, so they spread the grooves across the whole side. The result was louder and had more bass, and the 12-inch format followed. Accounts differ on the details: late 1974 or early 1975, and a 10-inch or a 12-inch blank.
The Moog that played everything
For “I Feel Love” the producers wanted a sound from the future. They borrowed a Moog modular synthesizer from the composer Eberhard Schoener and, with engineer Robby Wedel, synced it to the tape, so that almost the whole backing came from the synth. Brian Eno is widely reported to have said that the record would change club music for years, although the wording of the quote varies from source to source.
A song that began at a nightclub door
Nile Rodgers has said that he and Bernard Edwards were turned away from Studio 54 on New Year's Eve 1977, even though Grace Jones had invited them. They went home, played out their frustration, and the jam grew into “Le Freak”. The story comes from Rodgers himself.
Disco Demolition Night (motives disputed)
On 12 July 1979, a Chicago rock DJ who had lost his job when his station switched to disco held a promotion at a White Sox doubleheader at Comiskey Park, where disco records were blown up in the outfield. Fans rioted, and the second game had to be forfeited. It is often called “the day disco died”. Commentators have described the event as racist and homophobic, which the DJ, Steve Dahl, denies. Ushers reported that people also brought funk and R&B records by Black artists to be destroyed.
Sources
The facts in this section come from these sources. The text is our own.
- Britannica: Disco
- Britannica: Saturday Night Fever
- Wikipedia: The Loft (New York City)
- Red Bull Music Academy Daily: Larry Levan
- Wikipedia: Frankie Knuckles
- Wax Poetics: Tom Moulton, beat doctor
- Red Bull Music Academy: Tom Moulton lecture
- Jointz of the Day: Tom Moulton, disco remixer
- Wikipedia: I Feel Love
- uDiscover Music: I Feel Love
- SoundGym: Donna Summer, I Feel Love
- Wikipedia: Le Freak
- Britannica: Disco Demolition Night
- Chicago History Museum: Disco Demolition Night
- WTTW Chicago Stories: house music is disco's revenge